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SHOT W4

Role

Character Animation

Platforms

Maya

About 'SHOT W4'

I was given the opportunity to work with Tinman Production on their film: 'Of Silk and Sawdust'. For this project, I was contacted to complete some character animation for one of their shots. I was tasked to complete a walk cycle.

Workflow

First Pass

Feedback:

Can you make him keep walking and following the ground I've made, and also don't have his head move 180, I know it's a robot but we've had negative feedback about it.

Second Pass

Feedback:

That's a well-done walking animation but I need the robot to stick to the ground plane I've made, otherwise, he would float when I composite them together, do you think, you can fix them real quick today?

If not, then would you mind sending over the Maya files to the gdrive. Thank you.

I wasn't entirely sure how I missed that the robot was off the floor this entire time, but I saw the issue and worked to fix it immediately. 

Third Pass

I fixed the floating issue using the time editor and relocator and played with the timing a bit more before checking in with the group and getting the all-clear to send through the file.

Contact Grace 

Please feel free to contact me for any new opportunities.

Grace Palumbieri

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